Enter Dashmetry Really Funky and push your focus to the limit as every beat, form switch, and red hazard tests your control!
Dashmetry Really Funky is more than a rhythm platformer level—it’s a high-speed homage to one of Waterflame’s most iconic tracks. Designed as a Harder difficulty experience, this 56-second challenge transforms music into motion, demanding precision from the very first beat.
At the core of Really Funky lies “Clutterfunk Part 2” by Waterflame, a track known for its energetic tempo and layered intensity. Instead of simply syncing obstacles to the rhythm, the level treats the music as a living blueprint. Acceleration spikes, rhythmic pauses, and beat drops directly influence gameplay flow.
Every jump, flight, and transformation feels embedded in the soundtrack. The result is a level that doesn’t just follow the music, it moves because of it.
One of the most defining segments in Dashmetry Really Funky is the Dual Ball section, where control splits into mirrored motion.
When two icons move in opposite gravity, your brain instinctively prioritizes one. The challenge is learning to track both without overcorrecting.
The key strategy
Success in this section comes from mental balance, not speed.
The corridor narrows, leaving minimal room for error. Because both icons must survive simultaneously, mistakes are amplified. A single mistimed input ends the run.
Think of it as coordinated breathing, smooth, controlled, and deliberate.
The level begins with tight Cube jumps across red brick platforms. These early moments demand disciplined spacing and clean landings.
By contrast, the closing Robot jumps increase vertical variance and timing pressure. While the Cube tests foundational rhythm, the Robot demands confidence under speed.
The Wave section introduces sharp zigzag slopes requiring micro-adjustments. Unlike earlier parts, this segment punishes hesitation more than misjudgment.
Tips for mastering the slopes